Fandom: Critical Role (Campaign 1)
Rating: G
Length: ~400
Author notes: Written for the prompt Medicine.
Summary: Percy wakes after he got injured badly during a fight. Vex is there.
( Healing )
Fandom: Critical Role (Campaign 1)
Rating: G
Length: ~ 700 words
Author notes: Written for the prompt Clue. Set during Episode 64: The Frigid Doom after Vox Machina returns from the Feywild.
Summary: After the return from the Feywild Percy figures out some things even though his memories of their time there are gone for a time.
( Read more... )
Fandom: Critical Role (campaign 1)
Rating: G
Length: 287 words
Content notes: spoilers for campaign 1.
Author notes: Inspired by (and title from) "Jenny of Oldstones" by Florence and the Machine.
Summary: The children of Zephrah ask, sometimes, when they see the Voice of the Tempest whirling and swaying on her own.
( Read more... )
Fandom: Critical Role (campaign 1)
Rating: G
Length: 85 words
Content notes: A rondel.
Author notes: Also for the "Identity" square on my bingo card.
Summary: Pike's thoughts when Wilhand comes to take her to live with him.
( Read more... )
Fandom: Critical Role (campaign 1)
Rating: T
Length: 1399 words
Content notes: Percy/Vex, set early in the year break.
Author notes: Also for the "dangling" prompt of my bingo card.
Summary: Vex runs into a spot of bother with her broom, and Percy comes to the rescue.
( Read more... )
Fandom: Critical Role (campaign 2)
Rating: G
Content notes: Images taken from the D&D Beyond theme song and the Critical Role animated intro (corresponding spoilers). Edited in GIMP. Also for the Win or Lose square of my bingo card.
Summary: 16 icons of the Mighty Nein (plus bonus DM icon).
( Read more... )
Fandom: Critical Role (campaign 2)
Rating: G
Length: 1219 words
Content notes: vague spoilers for campaign 1? Or not necessarily spoilers, but it'll make less sense... Set before the start of campaign 2.
Author notes: at the end.
Summary: How Nott found her porcelain mask.
( Read more... )
Fandom: Critical Role (campaign 1)
Rating: G
Length: 193 words
Content notes: Written using only the 1000 most common English words. Set during the year break between episodes 94 and 95.
Author notes: Well, here's a SBIGTTS challenge I didn't think I was going to do! I love Trinket and Vex so much.
Summary: The Grand Mistress never hunts alone; Trinket always goes with her.
( Read more... )
Fandom: Critical Role - Campaign 2
Rating: G
Length: 278 words
Content notes: set during Episode 3 of Campaign 2, The Midnight Chase.
Summary: Jester's never seen anyone fall unconscious before.
( Read more... )
Fandom: Critical Role
Rating: G
Length: 913 words
Content notes: set during episode 60 of campaign one, Heredity and Hats.
Summary: Vex has been called many names in Syngorn. "Lady Vex'ahlia" is the first one that doesn't hurt.
( Read more... )
Fandom: Critical Role (campaign 2)
Rating: G
Length: 1275
Content notes: set after the 4th episode of the second campaign.
Author notes: This isn't a Jester/Molly fic - but I had a horribly hard time coming up with a summary that doesn't seem to imply it (damn 'sharing a bed for warmth' fic trope!).
Summary: Jester and Molly share a watch, and conversation, on a cold night on the road.
( Read more... )
Fandom: Critical Role
Rating: G
Length: 45
Content Notes: no warnings apply
Summary: A pair of tanka dedicated to the tree with the most chill in all of Exandria.
( Sun Tree )
Fandom: Critical Role / Mass Effect
Rating: G
Length: 459
Content notes: No warnings apply
Author notes: Also for
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Summary: Keyleth looks up towards him, with that confused expression she wears so often when he asks her something. But it quickly turns into a kind smile.
( Seasons Change (But People Don't) )
Fandom: Critical Role
Rating: G
Word Count: 256
Content Notes: No warnings apply
Summary: A series of limericks about everyone's favourite adventuring party / dysfunctional family
( Introducing Vox Machina )